Thursday, May 31, 2012

More time

I contacted the testers, and I decided to give testing more time.

So deadline for testing now is June 16th.

I have also decided to make things a bit easier for testers.

I made a patch that fixes some minor problems: less lag at some points, more items, less difficulty, more instructions. Just extract the rar file to your game folder and replace the previous files.
DOWNLOAD TESTING PATCH

I also wrote a very brief guide for those who are stuck at some point and don't know what to do next. I recommend you do not read it unless you're really stuck. Also, don't read past the point you need.
COMING SOON

If by June 16th I don't have enough savefiles, I'll release the game as it is. I have fixed some problems according to the testers feedback, but I haven't implemented the system that would require the savefiles I'm asking to function. If I don't have the savefiles by then, the game will have to do without it.

Thank you for the help, everyone!

Tuesday, May 22, 2012

Something wrong?

Testing phase is not going quite as I expected.

So far, I have 178 sign ups (all of them have already got an e-mail with the game's download link), but only five have sent me the savefile. Testing phase has been up for 11 days, and there are only 10 days left.

A few people sent me e-mails reporting trouble running the game on Windows 7, but all of them (I think) have been fixed. I also got a couple of people telling me they got stuck on some part of the game, but I already gave them instructions on how to proceed.

I wonder what has happened to the rest. Have they given up on the game? Why? I need some feedback on this. But more importantly, I need people who are actually willing to finish the game. Without the information from the savefiles, it won't be possible for me to finish the game (EVER!).



Friday, May 11, 2012

Let the testing begin

The game is completely finished now. Time for testing.

I got a lot of messages and e-mails from people willing to test the game. I really appreciate the interest! But let me just explain what this testing actually is, not to raise wrong expectations:

- There are some experimental mechanics I'm using within the game, and they need some sort of calibration to properly work. The game records some data of player performance, and the feedback I need from the testers is in the savefile of the game. So the only kind of feedback I need right now is the savefile of the game after completion.
- I don't intend to change the game's content after testing.
- This calibration is being made to ensure the best gameplay experience possible. Thus, if you want to experience the game to the fullest, I recommend you wait for the final release, and don't test.

If you're still interested, sign up here:

Polymorphous Perversity Testing Sign Up

On a side note, I'm very happy with all the recent buzz on the game! In a way, it's too bad this popularity came a little late, because all the player contribution would be very rich to the game. But like I said... right now, I just want to get it done. Unleash the beast.