Monday, February 20, 2012

Death threats

Today is February 20th, 2012, and it's an important date for Polymorphous Perversity. It's been exactly one year since I started working on this (which was supposed to be a 2 month) project.

There are basically two reasons why everything is taking too long. One, the game was supposed to be simpler, just a bland RPG with simple graphics and lots of sex. I got ambitious, and the concept evolved.

The second reason is that I noticed the process was having personal effects on me, and I decided that it was a good thing.  Instead of shutting my mind to the vast sea of sexual weirdness presented in front of me, I chose to embrace it. From the beginning, I opened the game's doors to player contribution, asking for their sexual fantasies and experiences and even adding their voluntary naked photos on the game. I made my own contribution too. And let's just say that my research experience has gone past googling for stuff.

But taking too long to finish a game is a bad thing in itself, and it's even worse if you're forcing yourself in the process to think about a delicate (in lack of better terms) subject such as this one to inspire game design. I'm a perfectionist, and I'm stuck on some parts of the game because I haven't found the perfect way to design them. I think, I look for ideas, but it's making me sick. I think the best way to describe what I'm feeling is to imagine having a pervy ghost whispering fetishist porn in your mind all day long for a year.
What I'm saying is: I need to convince myself that the game doesn't have to be great, or I'll never finish it. Yeah, it may end up being great, it may end up being crap, but I don't care anymore. I already know I utterly failed on my (rather impossible) goal of representing every possible element of the human sexuality spectrum in the game. To be honest, I was only aiming at male sexuality in the first place, since I'm pretty insightless on female sexuality. I run the risk of making the game too shallow, too fast, too cliche, too cold, but I don't (can't) care.

Expect the game to be finished soon. And if it isn't, feel free to make me death threats.


  1. Finish the Game Or Else...

    I will die!

  2. Uhm, could we please just jump to the death threats? They are so very amusing.

  3. I'm still... wondering exactly what the third paragraph means.

  4. Just posting to say I've been working a lot on the game, and it's very close to being finished. Scary close.